Ender’s Game: Behavioral and Social [re]Conditioning (Part II)

Go To:  Part I – Video Game Compulsion, Part III – Prosocial Gaming Gaming for Behavioral (re-conditioning) and Social Development As far back as Plato it was wisely observed that “you can discover more about a person in an hour of play than in a year of conversation.” Gaming is also known for its cognitive,…

The Five Eyes – Bill C-51/59

Our eyes – aren’t they magnificent? They help us to see. To perceive. They give us the ability to process visual data in detail. To observe. To watch. But when you think of our eyes, “surveillance”, isn’t the first word that comes to our minds. Does it? Yet, we all have eyes. Two of them….